State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Art Games on Unified Platform in Australia, Q3 2024

Explore the performance of the top 5 art games in Australia during Q3 2024, with insights into downloads, revenue, and active users on a unified platform.

Top 5 Art Games on Unified Platform in Australia, Q3 2024

In the third quarter of 2024, the top 5 art games in Australia demonstrated diverse performance trends in downloads, revenue, and active user engagement on a unified platform. This data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics during this period.

Color by Number:Coloring Games from Wildlife Studios showed a gradual decrease in weekly revenue from $4.8K at the beginning of July to about $3.9K by the end of September. Downloads, however, exhibited a resurgence towards the end of the quarter, climbing from a low of 3.1K in late July to 6.6K in the last week of September. Weekly active users also mirrored this positive trend, recovering from 21.5K in early September to 29.1K by the end of the month.

Puzzle Page - Daily Games! by AppyNation Ltd. maintained a relatively stable weekly revenue, with minor fluctuations, peaking at $3.8K in the final week. Downloads had a slight dip, starting at 1.2K and ending at 948, while weekly active users fluctuated around 8.1K, closing the quarter at 7.6K.

Coloring Games for Kids 2-6! from IDZ Digital Private Limited saw a mixed performance with revenue beginning at $2.9K, peaking at $3.8K in the second week, and then stabilizing around $2.7K towards the end. Downloads showed a slight upward trend from 1.7K in early August to 2.2K by the end of September. Weekly active users experienced consistent growth, starting from 12.4K and reaching 13.7K by the quarter's end.

Disney Coloring World by StoryToys Limited experienced a declining trend in revenue from $3.5K in early July to $2.9K by the end of September. Downloads decreased from 1.6K to 1.3K over the quarter, while weekly active users remained stable, ending the quarter at approximately 2.6K.

Finally, Crayola Create and Play by Crayola showed variations in performance, with revenue starting at $2.7K, dipping mid-quarter, and recovering to $2.5K by September's end. Downloads fluctuated, peaking at 1.6K in mid-August, then settling at 681 by the last week. Active users saw a similar pattern, with a mid-quarter peak of 2K and a close at 1.1K.

For more detailed insights and analysis, visit Sensor Tower, the source of this data.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024